Map Layouts: -- Main Spawn -- Lab A Perimeter -- LAB A Swamp -- Laboratory A -- LAB B Perimeter -- Laboratory B --
Secrets: -- Gas Mask -- Skull of Nan Sapwe -- Zombie Shield -- KT4 Wonderweapon -- Masamune (KT4 Upgrade) --
Easter Egg Guide: -- Part 1 -- Part 2 -- Part 3 --
here is the map layout for the 3 sections in the LABRATORY B area of Zetsubou No Shima zombies in Call Of Duty Black Ops 3. This areas ground floor is quite large and all 3 floors to the area contains some interesting features such as a zombie shield part spawn location, a spider trap, a musical Easter Egg Teddy location and a temporary power generator.
To get an overview of the entire area before discussing the features, lets take a look at the map layout for LABRATORY B which has been split into 3 areas / floors:
Ground Floor Contains:
- Trip Mines - Cost 1000
- Vesper Sub Machine Gun - Costs 1250
- Spider Trap
- Zombie Shield Part Spawn Location (1 of 3)
- Seed Planter
- Access to LABRATORY B SWAMP area
- Access to LABRATORY B PERIMETER area
- Access to the BUNKER area
Second Floor Contains:
- Spider Trap Control Switch
- Bucket Spawns
- GobbleGum Machine
- Temporary Power Generator (1 of 2)
- Buildables Table
Third Floor Contains:
- Musical Teddy Easter Egg Location (1 of 3)
- Bucket Spawn
There are 3 possible spawn locations here for the zombie shield part to appear on. If you want a definitive guide on how to build the entire zombie shield and where to find the remaining other 2 parts, please check out my ZOMBIE SHIELD GUIDE.
If you love the hidden music the boys at Treyarch throw into their zombie levels, then you will want to activate the Musical Sock Puppet/Teddy that sits on top of a trolley in the LAB B 3rd floor area. Simply go up to it when you find it and hold the use button on it to hear a weird sci-fi special effects kinda sound, indicating you have successfully activated it. All you need to do is find the other 2 teddies, one of which is in the BUNKER and the other in the LAB A area right beside the BLUE IRRADIATED WATER.
As mentioned in the LAB A area map, the spider traps are for luring the spiders that spawn in spider rounds, or along with the zombies in the higher rounds, in order to extract the first part of the KT4 wonderweapon. Once you have this first part of the KT4, any subsequent spiders you capture and harvest them in the spider trap machine, will yield various powerups such as Max Ammo, Carpenter etc from time to time. If you want to know how to build the KT4, check it out here KT4 BUILDABLES GUIDE.
The temporary power generator is also probably the other most significant feature in this area, as it is 1 of 2 temporary generators that need to be active at the same time as each other in order to grant access to the BUNKER area, where you can then flip the switch for permanent power. This will mean the power will be on to everything in the map for the rest of the game.
Thanks for reading as always guys.